Vuzix maxReality 6.1 User Guide Manual de usuario

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Indice de contenidos

Pagina 2 - Table of Contents

If maxReality is purchased as part of a hardware package, a Product Key Card will be included, listing the Product Key required to activate you

Pagina 3

If you do not receive your Activation Code within 1-business day, check your junk mail to see if the reply was redirected. With your Activation Numb

Pagina 4

 Press the “Add…” button.  In the file browser window, open “C:\maxReality\Tutorials”, and then press the “Use Path” button.  Press the “Add

Pagina 5 - Section 1

Uninstalling maxReality Should you choose to uninstall maxReality, such as at the end of the trial period, simply select the “Unins

Pagina 6

Section 2 maxReality Plug-in 3ds Max & maxReality Setup After the maxReality software has been installed it must be configured within

Pagina 7 - Software Installation

 Scroll to the bottom of the Utilities List and the Utilities Buttons list.  Drag the maxReality plug-in utility to the blank Utilities

Pagina 8 - Installing maxReality

maxReality consists of two (2) Tools in the top rollout control plus seven special effects control sets.

Pagina 9 - License Activation

As with all 3ds Max Utilities, maxReality rollouts are expanded or contracted by pressing the plus (+) or minus (-) sign to the left of

Pagina 10

VWD is the file extension used for documents created by maxReality and viewable through the maxReality Viewer application. VWD files can be v

Pagina 11 - 3ds Max User Paths

Cameras There are several Camera options and parameters available for attachment to selected objects. Based upon the perspective of the viewer’s ca

Pagina 12 - “Start” Menu

Table of Contents Introduction & Installation ... 5!Overvi

Pagina 13 - Uninstalling maxReality

Camera Options Physics Engine The dynamics of Interactive Objects with scene and other interactive objects is based on the “+ Dynamics Tab” in the m

Pagina 14 - Section 2

Fly Mode allows you to exempt the camera from the effects of gravity. Note: Fly Mode applies to VR Mode only (outward looking view). When selected

Pagina 15 - To access maxReality:

Note: Separation applies to VR Mode only (outward looking view). Max Velocity The Max Velocity is the maximum speed at which a camera can travel.

Pagina 16

As an example, if you create a car that is comprised of multiple objects and those objects are all attached to a camera, they will all mo

Pagina 17

Add Key Object Key Objects trigger the movement from one VWD to another. Each must be assigned a destination VWD and an Entry Cam

Pagina 18 - Special Effects Controls

Tip: A camera coming within range of a Key Object, or pressing “P” on your keyboard trigger a Portal. Sounds Uncompressed “.WAV” sounds files c

Pagina 19 - Cameras

Background Sounds maxReality supports both ambient and 3D sound in the form of 16bit 44.1 KHz stereo .WAV files. Background sounds allow

Pagina 20

Add Key Objects Sounds can be attached to Key Objects. To define a Key Object:  Select the desired object from one of your Viewports.  Press the

Pagina 21

When a Key Object is no longer triggered, the attached sound will stop playing immediately. If the “Play Through” option is sele

Pagina 22

Add Key Object Key Objects are objects within your scene that are enabled to trigger animations. These objects can be either animated o

Pagina 23 - Portals

Export VWD ... 17!Special Effects Controls ...

Pagina 24 -  Press the “Open” button

Attachments Up to 255 objects can be identified as Key Objects. To add a Key Object:  Select a Key Object from the Key Objects drop list.  Selec

Pagina 25

Loop Selecting the Loop option causes an animation to run in a continuous loop after the Key Object is triggered. The animation stops when the Camer

Pagina 26

Interactive Objects You can control and interact with objects set to be interactive. You can grab Interactive Objects and carry the

Pagina 27

Movable Objects Objects Similar to Interactive Objects, certain objects can be specified as Moveable Objects by adding them to the Moveable O

Pagina 28 - Animations

Blue Screen Enabling an object to disappear when passing behind another adds realism to a virtual scene. maxReality’s Blue Screen e

Pagina 29

Section 3 maxReality Viewer Viewer Overview maxReality™ Viewer is an application that allows you to run and/or view content created thro

Pagina 30

AR content can utilize a single marker or multiple markers of different types spread over a large area. For a marker to associate accurately with yo

Pagina 31

Help & Status Display Pressing the “F1” function key while the Viewer is running displays common keyboard commands and a status repor

Pagina 32 - Interactive Objects

Hardware Configuration Keys Key Action Mode F2 Reset all hardware configuration settings AR + VR F3 Toggle rendering scene 2-seconds timeout wi

Pagina 33 - Movable Objects

Software Configuration Keys Key Action Mode R Reset all software configuration settings AR + VR Home Increase light settings in current VWD fil

Pagina 34

In-World Software Keys ... 39!Command Mode Operations ...

Pagina 35 - Section 3

Command Mode Operations Key Action Mode V, Z or X Toggle Command Mode on/off AR + VR Use any one of the above keys. When in Command mode: Y Pla

Pagina 36 - Launching maxReality Viewer

Section 4 Fiduciary Markers Marker Overview A fiduciary marker is an object used as a point of reference to measure angle and distance

Pagina 37 - Key Commands

The marker on the left is Static Marker “s0” and the red portion in the marker on the right identifies the “Marker Key”. This Marker Key is

Pagina 38 - Hardware Configuration Keys

Marker Pattern Example The above example shows a room with eight static markers, s0 through to s7 and the viewer or camera placed in the center of

Pagina 39 - In-World Software Keys

Moveable Markers Moveable Markers are labeled “m0” to “m61” in the “maxReality Marker Library.pdf.” They contain the same Marker Key

Pagina 40 - Command Mode Operations

Section 5 Service & Support Vuzix Developer Program The Vuzix Developer Program provides support services to software developers, inclu

Pagina 41 - Section 4

maxReality Viewer Running the maxReality Viewer results in nothing more than a black screen. 1. You can exit out of the maxReality Viewer by pressi

Pagina 42 - Static Markers

Subject to change without notice. Items may not be exactly as illustrated. Vuzix, the Vuzix logo, View the Future and Wrap are

Pagina 43

Section 1 Introduction & Installation Overview maxReality™ consists of two primary parts, a plug-in utility for Autodesk® 3ds Max® and a Viewe

Pagina 44 - Marker Recap

System Requirements The maxReality plug-in is an Autodesk® 3ds Max® (not included) utility that utilizes 3ds Max scenes and objects to create

Pagina 45 - Section 5

Tracking from a base marker position is supported for ALVAR markers. Sample markers are provided in the “maxReality Marker Library.pdf” d

Pagina 46 - Support Services

 When you have completed the software package download, double-click the file to decompress it. The file is compressed in a “.zip” format

Pagina 47 - 200PB0004-B

 Double-click the “maxReality_setup.exe” program to launch the installer. The installation program will install the maxReality plug-in, a

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